A picture of Duck Hunt, a Smash Bros character
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Matchups #057: Shulk

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Frame Data & Matchup Information

Clay Pigeon Data

MoveNormalJump (翔)Speed (疾)Shield (盾)Buster (斬)Smash (撃)
Grounded CC:-49-70----
Short Hop CC:41-75-43-75-41-759-37
C Tumble Limit:757075-7537
Clay to Side Smash:-65-70?----
CC to Side Smash:------

KO Percents

MoveNormalJump (翔)Speed (疾)Shield (盾)Buster (斬)Smash (撃)
Ledge FTilt KO:140%140%140%-140%100%
Ledge BAir KO:110%110%110%-110%80%
USmash KO:100%100%100%-100%70%
Ledge SSmash KO:80%80%80%-80%50%
Up Air Strong KO:105-125%105-125%105-125%-105-125%-
Ledgeside Aerial Meteor:90%90%90%-90%70%
Sombrero KO:145%145%145%-145%115%

Additional Data

MoveNormalJump (翔)Speed (疾)Shield (盾)Buster (斬)Smash (撃)
NAir Tumble %:34%34%34%105%34%17%
NAir Tumble % (Weak):88%88%88%-88%59%
Up Throw KO:-
DAir UpSmash:---×××
Ledge Steal Pop Height:Low

Summary

[no description available]


External Resources


Counterplay

Any State

[TBA]

Neutral

[TBA]

Advantage

Anti-Air

[TBA]

Ledge Trapping

[TBA]

Edge Guarding

[TBA]

Disadvantage

Offstage

[TBA]

Overstage

[TBA]

On Ledge

[TBA]

Stage Selection

[TBA]

Combo Windows

Duck Hunt Combo Windows

[TBA]

Opponent Combo Windows

[TBA]

Other

Game Start and Angel Platform

[TBA]

Timeout Considerations

[TBA]

Sudden Death

[TBA]

Projectile Effectiveness

Trick Shot

[TBA]

Clay Pigeon

[TBA]

Wild Gunman

[TBA]


Opponent Counterplay

[TBA]


Recommended VODs

[TBA]


Move Frame Advantage Comparisons

[TBA]


Effective Tech and Percentage Windows

[TBA]


Outstanding Questions

[TBA]


Contributions

Written and compiled by Vultures. Not peer reviewed.

Includes observations by: