A picture of Duck Hunt, a Smash Bros character
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Matchups #073: Banjo & Kazooie

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Frame Data & Matchup Information

Clay Pigeon Data

MoveBanjo & Kazooie
Grounded CC:-
Short Hop CC:68-79
C Tumble Limit:80
Clay to Side Smash:-
CC to Side Smash:-

KO Percents

MoveBanjo & Kazooie
Ledge FTilt KO:145%
Ledge BAir KO:115%
USmash KO:105%
Ledge SSmash KO:80%
Up Air Strong KO:110-120%
Ledgeside Aerial Meteor:95%
Sombrero KO:155%

Additional Data

MoveBanjo & Kazooie
NAir Tumble %:36%
NAir Tumble % (Weak):93%
Up Throw KO:-
DAir UpSmash:-
Ledge Steal Pop Height:Low

Summary

[no description available]


External Resources


Counterplay

Any State

[TBA]

Neutral

[TBA]

Advantage

Anti-Air

[TBA]

Ledge Trapping

[TBA]

Edge Guarding

[TBA]

Disadvantage

Offstage

[TBA]

Overstage

[TBA]

On Ledge

[TBA]

Stage Selection

[TBA]

Combo Windows

Duck Hunt Combo Windows

[TBA]

Opponent Combo Windows

[TBA]

Other

Game Start and Angel Platform

[TBA]

Timeout Considerations

[TBA]

Sudden Death

[TBA]

Projectile Effectiveness

Trick Shot

[TBA]

Clay Pigeon

[TBA]

Wild Gunman

[TBA]


Opponent Counterplay

[TBA]


Recommended VODs

[TBA]


Move Frame Advantage Comparisons

[TBA]


Effective Tech and Percentage Windows

[TBA]


Outstanding Questions

[TBA]


Contributions

Written and compiled by Vultures. Not peer reviewed.

Includes observations by: